Saturday, August 3, 2013

Being A Failed Creative Is Much Less Expensive, Nowadays

My social world is widening, nowadays, and with it, an awareness that I could get back into writing slush-pile work by PDF publishing. My gaming group is now playing a sci-fi campaign, after a very long run of medieval fantasy. As the unofficial space/aviation lead geek, I've been tasked with making starship, vehicle, and construction designs. It's worked out better than expected. I've been learning a great deal about Roman history, for example, because one adventure required getting a road built. So, some low-quality, generic game aids could be written, and sold for $0.99 each. If it flops, no great loss. No longer do you have to spend your inheritance to get one bad game published (two kids in New Jersey did just that, with Gareth Micheal Skarka running the project). The bar can be raised for John Wick (remember that enfant terrible?) at an incredibly low cost, essentially just time spent. You'll love how I intend to do illustrations, artwork being what it is...

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